![]() ![]() ![]() There's a reason many games release linux and mac ports even though combined they make up only about 4% of the market. Ports aren't that hard if you plan for it during development, a small amount of extra effort for a small amount of extra sales. I'm sure there were a few thousand console sales, but they are likely a drop in the bucket. So yes, GoG as a store doesn't really matter when discussing sales numbers for any games other than CDPR games.Ĥ. We can also look at web traffic for both stores, GoG gets about 8 million total hits per day, the Steam store (not the community) gets about 120 million. GoG made a total of $8k USD in profit in all of 2018 (google it, I'm not joking). Exactly, which was why that was such a terrible marketing decision.ģ. Paradox funded the game (half of it anyway), the devs, the marketing, and if the game was a net loss Paradox took that hit as well. Likely the people working on the game hasn't changed, but it's now under the Paradox umbrella, with Paradox paychecks. Escrito originalmente por harleyquinrazer:Paradox buying Triumph affects publishing, but not development. ![]()
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